

- #Besiege multiverse release date mod
- #Besiege multiverse release date mods
- #Besiege multiverse release date download

#Besiege multiverse release date mods
Mods allow me now to get way more technical & complex with my creations. I use mods extensively now because I began to run out of worthy vanilla challenges. As someone who has clocked up over 2k hours on the game I can see both sides of the argument and both are valid.
#Besiege multiverse release date mod
There seems to be a groundswell of disapproval about mod atm. In the meantime - if enough people are interested - it could be nice to have a weekly or monthly challenge for vanilla creations that would focus on the technical aspects of the game.Īnyway, remember it's not a finished version of the game so if you take a break from besiege and come back in a few months after the game has been updated I'm certain you'll feel the excitement again ! Nobody likes to finish levels with OP creations, it will bring a real challenge and and feeling of reward when completing these levels in vanilla. What I sincerely hope is that we get very challenging levels in future updates. So creators are now focusing performance improvement through mods rather than innovation. The problem is that there is much less technical challenge now than in the early days of besiege when you felt like a hero after creating a somehow controllable flying device or a basic walker. Mods allow to make drastic improvement to the design and features of the creation and provide 'shortcuts' for otherwise space consuming mechanism, but people using them are usually very good creators in the first place that would be able do what they're doing with or without mods (I'm not talking about scripting or automatron mods here, that are experimental and far from being widely used). have been made in vanilla and I can't think of one vehicle type that has been achieved by 'cheating' with mods that hasn't previously been made in vanilla. Awesome cars, tanks, planes, copters, ornithopters, walkers, steam engines, catapults etc. bsg editing here and there) I can understand your frustration, but you shouldn't blame the mods for it the main issue here is that besiege is now only playing around in the sandbox. Modding takes that fun away.Īs someone who has never used any mods (just a bit of. I don't have the excitement of seeing something cool on this subreddit and wanting to load up besiege to recreate it for myself anymore. It's not about seeing what incredible things people can made with besiege, it's now about what incredible things people can make with the unity engine. Maybe I'm on my own here, but I feel that this subreddit has just got the to point where everything is so modded there's no fun to it anymore. Making a contraption then trying to see how you can optimise it to make it as compact as possible was always fun, now that you can just use mods to do so it takes the fun away from it. How boring would it be if he'd just used some mods to add new blocks to perform calculations for him and then used some LCD mod to show his results without having to design his own display system?Įven what you might call basic mods such as the ones that let you place blocks at angles and occupying the same area take some of the fun away for me. It's super impressive because the creator has worked within the game and has made something incredible using it. I'll use minecraft as an example because it's a similar block based game and people make crazy creations in it too.
#Besiege multiverse release date download
Failing that you could download the file and disassemble it to try and understand how it worked, because all the mechanical mechanisms that made it work were physically there.īuilding within the restrictions of the game is also more challenging and make your creations all the more impressive because of it. But instead of OP telling you he used 10 different mods that just made it super easy, you could peer at the machine in the pictures OP had posted and try and figure out the mechanisms for yourself, and then try and recreate them ingame from what you'd seen. You'd see something incredible that you'd never seen before and wonder "How did he do that?". The problem is that modded creations aren't really that interesting to look at.įor me personally, the fun of coming on this subreddit was to see what amazing things others could make, within the restrictions of the vanilla game. Since I'm starting to get tired of this subreddit constantly being filled with only modded creations, I thought I'd make a thread about it to see if others felt the same.ĭon't get me wrong, I'm sure mods allow you to extend the fun that the game gives you and greatly expands what you can make.
